Читы и коды к RPG игре Lord of the Rings
LORD OF THE RINGS VOLUME 1 is the first game in a planned trilogy from Interplay. For those of you familiar with the J. R. R. Tolkien books, the Lord of the Rings was compromised of three different volumes: "The Lord of the Rings," "The Two Towers," and "The Return of the King." The plot of the series is for poor Frodo Baggins to destroy the Ring that his Uncle Bilbo won from the vile creature Gollum in "The Hobbit." During the lengthy introduction to the game, we find out that Bilbo's ring is the One Ring that can rule Middle Earth. Its power can be destructive; therefore, Gandalf has asked you to destroy it since he may be overcome with its power. The game introduction explains everything that has gone on in the past; however, it does not give a good explanation of what your quest is.
Your quest in LORD OF THE RINGS VOLUME 1 (hereinafter called LOTR), is to transport the Ring to Dol Guldur and destroy the Witch King, who is an evil creation of the wizard Sauron. Once you have done this, the game is over, and it will be picked up in Volume 2. LOTR is a huge game, with many plot twists and side quests to accomplish. Above all, you must hurry to Rivendell for the Council of Elrond because the Black Riders are on your tail!
As I said, there are many subquests to accomplish in LOTR before you can finish the game. I am sure that I did not find or complete all the quests that are available in LOTR, so you may find something that is not mentioned in this walkthru. If you get stuck, post a message, and someone will help you out!
I will take you through the route I found, which covers a lot of ground, and hits most of the quests. LOTR is a very nonlinear game; you can be almost at the end of the game, and still go back to the beginning of the game to get or do something you may have missed! Also, I don't think there is any one object that is necessary to complete LOTR, except for, perhaps, the Golden Wheel and Durin's Axe. So, don't worry if you don't have an item that I mention: you should be fine without it!
One last thing before I start. LOTR version 1.0 is extremely buggy! Make sure you look at your README.DOC file to check which version you have. As of this writing, the latest version is 1.3. If you have anything less, call Interplay to exchange your disks. There are enough bugs in the earlier versions to make the game unplayable, including the infamous "Bree Wall" bug that will destroy your characters one by one for no reason. This was fixed in version 1.1; still, get the latest version if you can. From what I've heard, Interplay has been very good about exchanging disks.
THE SHIRE
When you start LOTR, you are at your home at Bag End which has just been sold to your relative Lobelia Sackville-Baggins, so it is time for you to move out. Your loyal friends Sam Gamgee and Pippen Took are by your side. RECRUIT both of them, and go into Bag End. Find the chest located at the eastern end in one of the southern rooms. Use the PICKLOCK skill to get some silver pennies. Us- ing the map located in the center of the manual, leave Bag End and head west along the path.
Stop in any hole to TALK to your neighbors. In LOTR, most questions are one or two words, and when the characters talk back to you, try to pick up on the keywords they say. You can usually pick up keywords since most are capital- ized. So if the character says, "I think I saw some Wolves today," try asking about "Wolves" next. Follow the path until it turns south, and meet your lovely relative Lobelia. She doesn't have much to say, so just TRADE her the key to Bag End, and be on your way. Talk to Gaffer Gamgee who will be standing outside his hole. He will mention something about some missing kids. Hm, sounds like a quest!
When the path intersects with a path to the east, go east and find Anson Goodbody in the house. He wants his dog back. Head back west until you hit a row of bushes. Walk a little north, use the CHARISMA skill, and the dog will follow you. Take him back to Anson, where he will offer you a shovel for the dog. GET the shovel. Head south to the Mill. There are three humans guarding the entrance. Wait until night falls, and use the SNEAK skill. Find the device and push some buttons. The thing explodes into smithereens. I don't what good this does, but doesn't it just make you feel warm all over that you brought a halt to the industrial revolution in Middle Earth?
Next stop is the Hobbiton Inn. Talking to the bartender reveals nothing new, so talk to Daisy. Her sister Taffy and Taffy's friend Freddi are missing, and she wants you to find them. Sounds good, but you need some weapons before you head for the East Woods ruins. Go to Great Roads Goods, and buy 3 torches and 3 rations from Jolly. TRADE a torch and a ration to Sam and Pippen, and EQUIP each character with a torch -- makes a good weapon.
RESCUING TAFFY AND FREDDI
Head off to the East Woods Ruins. Try not to go there at night since there may be more wolves to handle. If you hear a howl, you might want to head back south quick: you aren't ready for a wolf yet. Before you get to the Ruins you will hit a stone wall. Walk along the wall until you find a hole. Use the CLIMB skill and walk into the hole. Head north until you see Freddi in a spider web to the east. Walk towards the web, and before you hit it, a spider will appear. After killing the spider, Freddi will join you. Get the star key, the axe, and use the READ skill to read the scroll. Walk
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